/***************************************************************************
 *   Copyleft 2006-2007 by												   *
 *	 Iwanicki Krzysztof													   *
 *   <gamma.mini.pw.edu.pl/~iwanickik>									   *
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 *                                                                         *
 *   This program is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
 *   GNU General Public License for more details.                          *
 ***************************************************************************/
#ifndef __CUBOID_H__
#define __CUBOID_H__

#include "./Object3D.h"

class Cuboid: public Object3D {
private:
	cVoid CreateEdges();

public:

    /**************************************************************
    * Constructors                                                *
    ***************************************************************/
    Cuboid(cFloat fXSize, cFloat fYSize, cFloat fZSize);
	~Cuboid() { } 
        
    /**************************************************************
    * Operators                                                   *
    ***************************************************************/


    /**************************************************************
    * Other helpful functions                                     *
    ***************************************************************/
	cVoid Update(cFloat fXSize, cFloat fYSize, cFloat fZSize);
	virtual cVoid Render(Renderer& renderer, Matrix4D& matrix, ProjectionPlane& plane);
	cVoid Render(Renderer& renderer, Matrix4D& matrix);
	cPoint GetBeginPoint(Matrix4D& matrix);
	cPoint GetDimensions(Matrix4D& matrix);
	virtual cChar* GetName();
};                                                                 

#endif // __CUBOID_H__